Custom Genjutsu

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Revision as of 23:48, 11 August 2024 by Belle (talk | contribs) (Added Custom Genjutsu info + Added Remote Genjutsus, description + damage type.)
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Summary

  • Custom Genjutsus are customizable in terms of application and effect.
  • You can learn these from Iowa for 20'000 EXP each.
  • They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
  • Remote Genjutsus are placed at your current position upon use and affects anyone who runs into the area during it's duration.
  • Remote Genjutsus Require 35 Control to learn.

Teacher

Remote Genjutsu

Effects Description
RoseThorns.png
Rose Thorns
This remote genjutsu technique places a forest of rose thorns that damage the target as they pass through them. Inflicts Vitality damage upon running through them.
Vines.png
Vines
This remote genjutsu technique places a forest of vines that do damage when the target walks into them. Inflicts Vitality damage upon walking into the vines.
Boulder.png
Boulders
This remote genjutsu technique sends boulders one by one towards the enemy from random locations. The boulders can be blocked by terrain or walls. Inflicts Stamina damage.
WaterSharks.png
Water Sharks
This remote genjutsu technique sends water sharks one by one towards the enemy from random locations. The boulders can be blocked by terrain or walls. Inflicts Stamina damage.
Lava.png
Lava
This remote genjutsu technique creates lava slowly that spreads everywhere nearby.
EarthWalls.png
Earth Walls
This remote genjutsu technique creates walls of earth under the target that stay there blocking the target's walking path. Inflicts Stamina damage upon hit.
IceFloors.png
Ice Floor
This remote genjutsu technique creates a floor of ice under the target that stay there causing the target to slide across the ice whenever they move over it.

Custom Genjutsu

Effects Description
FearGen.png
Fear
Causes the affected target to move quickly move away. It inflicts stamina damage with every tick.

The damage isn't capped and therefore increases the higher control stat you have.

CharmGen.png
Charm
Causes the affected target to come closer and inflicts chakra damage.
DazeCGen.png
Daze
Causes the affected to move randomly around the field. It inflicts random damage every tick which hits either Vitality, Stamina or Chakra.

The damage isn't capped and therefore increases the higher control stat you have.

SickGen.png
Sick
Damages the target's stamina, calories, hunger, and thirst.
DisorientGen.png
Disorient
Causes the affected target to potentially miss and recoil on themselves.
ReflexGen.png
Reflex
Causes the affected target to randomly Body Flicker out of fear, wasting chakra.
Methods Requirements Description
Eye Contact 5 Control User stares directly into the eyes of the opponent to apply the desired effect.
Walls 10 Control User releases a linear field of chakra, applying the effects to whoever crosses.
Maintain Target 15 Control User sends a flow of chakra toward a targeted opponent, applying the specified effect.
AoE Maintain 20 Control User releases a large field of chakra affecting anyone inside of it.
Projectile 25 Control User sends forward a single blast of chakra, affecting anyone that it pierces through.
Projectile AoE 30 Control User fires out a projectile, bursting into a mini field of chakra upon contact.
Wave 30 Control User sends forward a 3-tile wide beam, affecting anyone inside of it.