Remote Genjutsu: Difference between revisions
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* Shows a visual of the Genjutsu tiles being placed during the frozen time. | * Shows a visual of the Genjutsu tiles being placed during the frozen time. | ||
* Remote Genjutsu takes effect 1.5 seconds after the enemy steps in the Genjutsu tile. | * Remote Genjutsu takes effect 1.5 seconds after the enemy steps in the Genjutsu tile. | ||
* The effect can be Kai'd or removed with damage on yourself (not the caster). | |||
* Damage is reduced the further you are from the target (8% per tile, maximum 65%). | |||
* Remote Genjutsu tiles stay active until: | * Remote Genjutsu tiles stay active until: | ||
** 10 seconds have passed (50% longer for {{TitleLink | page = Armor | name = Super Genjutsu}}. | ** 10 seconds have passed (50% longer for {{TitleLink | page = Armor | name = Super Genjutsu}}. | ||
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** Caster leaves the map or is 40 tiles away from the place they released the tiles. | ** Caster leaves the map or is 40 tiles away from the place they released the tiles. | ||
** Caster is knocked out. | ** Caster is knocked out. | ||
* Caster has no Chakra left. | ** Caster has no Chakra left. | ||
** Any of these will also cause the illusion to be removed off the target if they are under the effect of it. | ** Any of these will also cause the illusion to be removed off the target if they are under the effect of it. | ||
Latest revision as of 13:44, 20 June 2024
Summary
- Remote Genjutsu are a form of Genjutsu that allow you to place a small AoE field on the ground, that takes effect when the enemy steps in its range.
- User is able to move freely after placing Remote Genjutsu.
- User needs to have 35 base Control (Genius trait won't bypass this requirement).
- Placing Remote Genjutsu roots you for 1 second (0.5s for Super Genjutsu).
- Shows a visual of the Genjutsu tiles being placed during the frozen time.
- Remote Genjutsu takes effect 1.5 seconds after the enemy steps in the Genjutsu tile.
- The effect can be Kai'd or removed with damage on yourself (not the caster).
- Damage is reduced the further you are from the target (8% per tile, maximum 65%).
- Remote Genjutsu tiles stay active until:
- 10 seconds have passed (50% longer for Super Genjutsu.
- Caster presses Z.
- Caster leaves the map or is 40 tiles away from the place they released the tiles.
- Caster is knocked out.
- Caster has no Chakra left.
- Any of these will also cause the illusion to be removed off the target if they are under the effect of it.
Teacher
Iowa | |
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Location |
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Additional Info |
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Teaches |
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Remote Genjutsu
Genjutsu: Rose Thorns | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | A forest of rose thorns appears and constantly damages enemy's Vitality. |
Additional Info |
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Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Vines | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Creates illusionary field of trees, that damage enemy when they bump into them. |
Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Boulders | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Illusionary Boulders are summoned from random directions to deal damage to the enemy. |
Additional Info |
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Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Water Sharks | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Illusionary Water Sharks are summoned from random directions to deal damage to the enemy. |
Additional Info |
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Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Lava | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Spawns lava tiles in random tiles around the target over the course of the genjutsu. |
Additional Info |
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Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Earth Walls | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Spawns Walls of Earth under where you are, dealing minor damage once. |
Additional Info |
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Cooldown | 0 Seconds
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Scaling | Control |
Damage |
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Genjutsu: Ice Floor | |
EXP | 45'000 EXP |
Requirements |
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How To Obtain |
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Description | Creates a field of ice that forces the enemies to slide to the other side, once stepped on. |
Additional Info |
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Cooldown | 0 Seconds |