Custom Genjutsu: Difference between revisions

From NFF
Jump to navigation Jump to search
m (Testing)
mNo edit summary
 
(11 intermediate revisions by 2 users not shown)
Line 3: Line 3:
* You can learn these from [[Iowa]] for 20'000 EXP each.  
* You can learn these from [[Iowa]] for 20'000 EXP each.  
* They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
* They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
* The requirements to learn Custom Genjutsu vary from 5 to 30 Control depending on the method.


== Teacher ==
== Teacher ==
{{:Iowa}}
{{:Iowa}}


== Custom Genjutsu ==
== Methods ==
{{Custom Genjutsu: Fear}}
{| class="wikitable" style="width: 500px;"
! Effects
! Description
|-
![[File: FearGen.png|frameless]]<br>Fear
|Causes the affected target to move quickly move away. It inflicts stamina damage with every tick.
The damage isn't capped and therefore increases the higher control stat you have.
|-
![[File: CharmGen.png|frameless]]<br>Charm
|Causes the affected target to come closer and inflicts chakra damage.
|-
![[File: DazeCGen.png|frameless]]<br>Daze
|Causes the affected to move randomly around the field. It inflicts random damage every tick which hits either Vitality, Stamina or Chakra.
The damage isn't capped and therefore increases the higher control stat you have.
|-
![[File: SickGen.png|frameless]]<br>Sick
|Damages the target's stamina, calories, hunger, and thirst.
|-
![[File: DisorientGen.png|frameless]]<br>Disorient
|Causes the affected target to potentially miss and recoil on themselves.
|-
![[File: ReflexGen.png|frameless]]<br>Reflex
|Causes the affected target to randomly [[Body Flicker]] out of fear, wasting chakra.
|}
 
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
! Methods
! Methods
Line 57: Line 32:
! Projectile
! Projectile
| style="text-align:center;" |  25 Control
| style="text-align:center;" |  25 Control
|User sends forward a single blast of chakra, affecting anyone that it pierces through.
|User sends forward a single blast of chakra, affecting anyone that it pierces through. The projectile is 1x1.
|-
|-
! Projectile AoE
! Projectile AoE
| style="text-align:center;" |  30 Control
| style="text-align:center;" |  30 Control
|User fires out a projectile, bursting into a mini field of chakra upon contact.
|User fires out a projectile, bursting into a mini field of chakra upon contact. The projectile is 1x1 until it explodes into a 3x3 upon impact or reaching max distance.
|-  
|-  
! Wave  
! Wave  
| style="text-align:center;" |  30 Control
| style="text-align:center;" |  30 Control
|User sends forward a 3-tile wide beam, affecting anyone inside of it.
|User sends forward a 3-tile wide beam, affecting anyone inside of it.
|-
|}
|}
== Effects ==
{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Fear
| file = FearGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to quickly move away.
| info = Forcefully makes the affected target move away from the caster.
* The damage is uncapped
| cooldown = 0
| scaling = Control
| damage = Stamina
}}
{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Charm
| file = CharmGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to come closer.
| info = Forcefully makes the affected target move closer to the caster.
*Can be helpful to land Eye contact jutsu
| cooldown = 0
| scaling = Control
| damage = Chakra
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Daze
| file = DazeCGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected to move randomly around the field.
| info = Forcefully makes the affected target move around randomly.
* The damage is chosen randomly at each tick and affects either Vitality, Stamina or Chakra.
* The damage is uncapped
| cooldown = 0
| scaling = Control
| damage = Vitality, Stamina or Chakra
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Sick
| file = SickGen.png
| obtain = Learn it from [[Iowa]].
| description = Damages the target's stamina, calories, hunger, and thirst.
| info = Makes the affected target sick and vomit at small intervals.
* Each time the target vomits, they lose a small chunk of Stamina, Calories, Hunger and Thirst.
* Upon vomiting, the target stops their movement very briefly.
| cooldown = 0
| scaling = Control
| damage = Stamina
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Disorient
| file = DisorientGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to potentially miss and recoil on themselves.
| info = Has a chance of making the targets attack miss and recoil upon themselves.
* The damage is only reflected as stamina damage, even if the attack made was pure vitality
| cooldown = 0
| scaling = Control
| damage = Stamina
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Reflex
| file = ReflexGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to randomly [[Body Flicker]] out of fear, wasting chakra.
| info = Forces the target to use Body Flicker to random nearby locations at every tick.
* The chakra used on Body Flicker by the target is the same as if the target themselves had used it.
| cooldown = 0
| damage = None
}}

Latest revision as of 22:02, 12 August 2024

Summary

  • Custom Genjutsus are customizable in terms of application and effect.
  • You can learn these from Iowa for 20'000 EXP each.
  • They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
  • The requirements to learn Custom Genjutsu vary from 5 to 30 Control depending on the method.

Teacher

Methods

Methods Requirements Description
Eye Contact 5 Control User stares directly into the eyes of the opponent to apply the desired effect.
Walls 10 Control User releases a linear field of chakra, applying the effects to whoever crosses.
Maintain Target 15 Control User sends a flow of chakra toward a targeted opponent, applying the specified effect.
AoE Maintain 20 Control User releases a large field of chakra affecting anyone inside of it.
Projectile 25 Control User sends forward a single blast of chakra, affecting anyone that it pierces through. The projectile is 1x1.
Projectile AoE 30 Control User fires out a projectile, bursting into a mini field of chakra upon contact. The projectile is 1x1 until it explodes into a 3x3 upon impact or reaching max distance.
Wave 30 Control User sends forward a 3-tile wide beam, affecting anyone inside of it.

Effects