Custom Genjutsu: Difference between revisions

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* You can learn these from [[Iowa]] for 20'000 EXP each.  
* You can learn these from [[Iowa]] for 20'000 EXP each.  
* They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
* They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
* The requirements to learn Custom Genjutsu vary from 5 to 30 Control depending on the method.


== Teacher ==
== Teacher ==
{{:Iowa}}
{{:Iowa}}


{| class="wikitable" style="width: 500px;"
== Methods ==
! Effects
! Description
|-
![[File: FearGen.png|frameless]]<br>Fear
|Causes the affected target to move quickly move away.
|-
![[File: CharmGen.png|frameless]]<br>Charm
|Causes the affected target to come closer.
|-
![[File: DazeCGen.png|frameless]]<br>Daze
|Causes the affected to move randomly around the field.
|-
![[File: SickGen.png|frameless]]<br>Sick
|Damages the target's stamina, calories, hunger, and thirst.
|-
![[File: DisorientGen.png|frameless]]<br>Disorient
|Causes the affected target to potentially miss and recoil on themselves.
|-
![[File: ReflexGen.png|frameless]]<br>Reflex
|Causes the affected target to randomly [[Body Flicker]] out of fear, wasting chakra.
|}
 
{| class="wikitable" style="width: 500px;"
{| class="wikitable" style="width: 500px;"
! Methods
! Methods
Line 53: Line 32:
! Projectile
! Projectile
| style="text-align:center;" |  25 Control
| style="text-align:center;" |  25 Control
|User sends forward a single blast of chakra, affecting anyone that it pierces through.
|User sends forward a single blast of chakra, affecting anyone that it pierces through. The projectile is 1x1.
|-
|-
! Projectile AoE
! Projectile AoE
| style="text-align:center;" |  30 Control
| style="text-align:center;" |  30 Control
|User fires out a projectile, bursting into a mini field of chakra upon contact.
|User fires out a projectile, bursting into a mini field of chakra upon contact. The projectile is 1x1 until it explodes into a 3x3 upon impact or reaching max distance.
|-  
|-  
! Wave  
! Wave  
| style="text-align:center;" |  30 Control
| style="text-align:center;" |  30 Control
|User sends forward a 3-tile wide beam, affecting anyone inside of it.
|User sends forward a 3-tile wide beam, affecting anyone inside of it.
|-
|}
|}
== Effects ==
{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Fear
| file = FearGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to quickly move away.
| info = Forcefully makes the affected target move away from the caster.
* The damage is uncapped
| cooldown = 0
| scaling = Control
| damage = Stamina
}}
{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Charm
| file = CharmGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to come closer.
| info = Forcefully makes the affected target move closer to the caster.
*Can be helpful to land Eye contact jutsu
| cooldown = 0
| scaling = Control
| damage = Chakra
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Daze
| file = DazeCGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected to move randomly around the field.
| info = Forcefully makes the affected target move around randomly.
* The damage is chosen randomly at each tick and affects either Vitality, Stamina or Chakra.
* The damage is uncapped
| cooldown = 0
| scaling = Control
| damage = Vitality, Stamina or Chakra
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Sick
| file = SickGen.png
| obtain = Learn it from [[Iowa]].
| description = Damages the target's stamina, calories, hunger, and thirst.
| info = Makes the affected target sick and vomit at small intervals.
* Each time the target vomits, they lose a small chunk of Stamina, Calories, Hunger and Thirst.
* Upon vomiting, the target stops their movement very briefly.
| cooldown = 0
| scaling = Control
| damage = Stamina
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Disorient
| file = DisorientGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to potentially miss and recoil on themselves.
| info = Has a chance of making the targets attack miss and recoil upon themselves.
* The damage is only reflected as stamina damage, even if the attack made was pure vitality
| cooldown = 0
| scaling = Control
| damage = Stamina
}}{{Jutsu
| header_color
| content_color
| exp = 20'000
| name = Custom Genjutsu: Reflex
| file = ReflexGen.png
| obtain = Learn it from [[Iowa]].
| description = Causes the affected target to randomly [[Body Flicker]] out of fear, wasting chakra.
| info = Forces the target to use Body Flicker to random nearby locations at every tick.
* The chakra used on Body Flicker by the target is the same as if the target themselves had used it.
| cooldown = 0
| damage = None
}}

Latest revision as of 23:02, 12 August 2024

Summary

  • Custom Genjutsus are customizable in terms of application and effect.
  • You can learn these from Iowa for 20'000 EXP each.
  • They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
  • The requirements to learn Custom Genjutsu vary from 5 to 30 Control depending on the method.

Teacher

Methods

Methods Requirements Description
Eye Contact 5 Control User stares directly into the eyes of the opponent to apply the desired effect.
Walls 10 Control User releases a linear field of chakra, applying the effects to whoever crosses.
Maintain Target 15 Control User sends a flow of chakra toward a targeted opponent, applying the specified effect.
AoE Maintain 20 Control User releases a large field of chakra affecting anyone inside of it.
Projectile 25 Control User sends forward a single blast of chakra, affecting anyone that it pierces through. The projectile is 1x1.
Projectile AoE 30 Control User fires out a projectile, bursting into a mini field of chakra upon contact. The projectile is 1x1 until it explodes into a 3x3 upon impact or reaching max distance.
Wave 30 Control User sends forward a 3-tile wide beam, affecting anyone inside of it.

Effects