Reverse Rotation: Difference between revisions
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Update Reverse Rotation — reqs updated, add pull/bleed mechanics, scaling→Static |
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| file = ReverseRotation.png | | file = ReverseRotation.png | ||
| exp = 35'000 | | exp = 35'000 | ||
| requirements = | | requirements = Learn [[Rotation]] | ||
* 50 Stance Mastery | |||
| obtain = Talk to [[Hyuuga, Shiyu]] | | obtain = Talk to [[Hyuuga, Shiyu]] | ||
| description = Instead of pushing away everything, this technique will pull in everything nearby, dealing repeated ticks of damage. | | description = Instead of pushing away everything, this technique will pull in everything nearby, dealing repeated ticks of damage. | ||
| info = Using this will put [[Rotation]] on | | info = Pulls in enemies and projectiles toward the user | ||
* Causes bleeding to targets pulled within melee range | |||
* Using this will put [[Rotation]] on cooldown | |||
| cooldown = 45 | | cooldown = 45 | ||
| scaling | | scaling = Static | ||
| damage = | | damage = Vitality | ||
| damage_cap | | damage_cap | ||
}} | }} | ||
Latest revision as of 20:56, 2 September 2026
| EXP | 35'000 EXP |
|---|---|
| Requirements |
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| How To Obtain |
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| Description | Instead of pushing away everything, this technique will pull in everything nearby, dealing repeated ticks of damage. |
| Additional Info |
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| Cooldown | 45 Seconds
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| Scaling | Static |
| Damage |
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