Weapon Reverse: Difference between revisions

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* Has to be used while the thrown weapons are in the air.  
* Has to be used while the thrown weapons are in the air.  
| cooldown = ?
| cooldown = ?
| scaling
|4=damage_cap}}
| damage = Depends on weapon thrown
| damage_cap
}}

Latest revision as of 23:32, 16 August 2024