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| * 1200 '''Vitality''' instead of 1500 | | * 1200 '''Vitality''' instead of 1500 |
| |} | | |} |
| | == Star Chakra == |
| | {{:Celestial Star(NP)}} |
| | {{:Celestial Aura}} |
| | {{:Celestial Star}} |
| | {{:Celestial Feathers}} |
| | {{:Celestial Wall}} |
| | {{:Celestial Trap}} |
| | {{:Celestial Chains}} |
| | {{:Celestial Constraint}} |
| | {{:Celestial Spirit}} |
|
| |
|
| {{:Majestic Eyes}} | | {{:Majestic Eyes}} |
| {{:Conversusin}} | | {{:Conversusin}} |
Revision as of 10:58, 26 June 2024
Summary
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Basic
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Village
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All
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Description
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Basics are classed as non-clan ninja, they are not affiliated or part of any bloodline and because of that they do not have any clan based techniques or perks. However they have a range of other benefits that make them deadly in their own right.
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Advantages
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- Can buy Range Extender
- Higher Weight Capacity
- Unique benefits from Last Name
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Disadvantages
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Special Abilities
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- Sage Mode
- Curse Seal
- Star Chakra
- Golden Eyes / Majestic Eyes
- Dragon Eyes / Conversusin
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Timeline Descendant
When you choose to become a Basic in the character creation screen you will also be greeted with the opportunity to become a Timeline Descendant. These are names based on famous ninja and grant you unique benefits if you pick one.
List of Names
Last Name
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Benefits
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Uzumaki
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- +2500 Chakra
- 125-145 Death Age
- Preapres Fuuinjutsu up to 2 seconds faster (thereis still a minimum time which varies between the jutsu)
- 20 seconds longer Fuuinjutsu duration (for Control Seal, Hellsent Seal and Five Elemental Seal.
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Hatake
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- +750 Chakra
- +750 Stamina
- White Chakra Aura
- +2 Starting Points
- 40% Lower Chidori, Raikiri and Raikiri Wolf Cooldown
- 20% Faster Chidori and Raikiri Charge Speed
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Sarutobi
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- +2500 Stamina
- Hunger and Thirst do not raise from Movement and Weight
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Haruno
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- +5 Control
- 110% Chakra Control
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Enton
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- +5 Capacity
- 5% Elemental Jutsu CD Reduction
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Momochi
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- +5 Physique
- 5% Damage Reduction
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Namikaze
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- +2 Capacity
- +2 Control
- Yellow Chakra Aura
- Very Low Shadow Flicker CD
- Can Move While Charging Rasengan
- 30% Lower Rasengan Cooldown
- 30% Faster Rasengan Charge Speed
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Irkashii
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- +1700 Stamina
- 115 Endurance
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Renden
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- +1000 Chakra
- 115 Endurance
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Saru
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- +750 Stamina
- 145 Endurance
- +1 Starting Point
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Crimson
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- 25/20 Fire Mastery
- 10% Handseal Reduction for Katon
- 10% Cooldown Reduction for Katon
- 10% Chakra Drain Reduction for Katon
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Bayamo
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- 25/20 Wind Mastery
- 10% Handseal Reduction for Fuuton
- 10% Cooldown Reduction for Fuuton
- 10% Chakra Drain Reduction for Fuuton
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Ryouken
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- 25/20 Lightning Mastery
- 10% Handseal Reduction for Raiton
- 10% Cooldown Reduction for Raiton
- 10% Chakra Drain Reduction for Raiton
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Bachi
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- 25/20 Earth Mastery
- 10% Handseal Reduction for Doton
- 10% Cooldown Reduction for Doton
- 10% Chakra Drain Reduction for Doton
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Hozuki
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- 25/20 Water Mastery
- 10% Handseal Reduction for Suiton
- 10% Cooldown Reduction for Suiton
- 10% Chakra Drain Reduction for Suiton
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Naiobatsu
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- 170-200 Death Age
- Boosted Health Regeneration
- (1500-3000) Less Stamina
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Shiranui
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- 10/10 Genjutsu Sight
- Takes longer to be affected by Genjutsu techniques
- Your Genjutsu have a 40% chance of releasing instead of 100% when you or your target take damage
- Invisible AoE and Illusionary Genjutsu even to Doujutsu
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Satake
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- 5/5 Throwing Strength and Precision
- Can throw multiple Shuriken more easily with less Charge
- Can throw a higher amount of maximum Shuriken in a single throw
- Deals up to 5% extra damage with Weapons
- Has 25% chance of not using up a weapon when thrown
- Has larger range with Shadow Shuriken and Shadow Kunai
- Requires less Senbon for Raining Senbon and has larger radius
- Deals 70% more damage with Windmill Clone
- Deals 50% more damage with Kunai Barrage
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Terumi
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- Spawns with Acid Mist, Lava Wave and Scorching Lava Rocks
- Can learn Boil
- Cannot learn Fusion
- Cannot have Pure Element unless you have Prodigy
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Kurosuki
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- 50/100 Kenjutsu Knowledge
- 5/5 Deflection
- 5/5 Speed Dice
- 3/5 Slash Strength
- 80 Endurance
- Can raise Kenjutsu to 100 without Swordsman
- Has DOUBLE chance of causing Gash or Vital Slash
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Suikazan
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- +20000 Chakra
- Fast Chakra Charge with Z
- 1200 Vitality instead of 1500
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Battle
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- +5 Physique
- +5 Capacity
- +5 Control
- 1200 Vitality instead of 1500
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Star Chakra
Celestial Star(NP)
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EXP
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15'000 EXP
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Requirements
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How To Obtain
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Description
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This technique converts some of your Chakra to create a sub-element called 'Celestial Chakra'.
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Additional Info
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- Allows the use of Celestial Techniques.
- Creates an additional source of chakra that fills up over time.
- Celestial Chakra will be consumed first, before your regular Chakra.
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Cooldown
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Seconds
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|
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EXP
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10'000 EXP
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Requirements
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How To Obtain
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Description
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Use your Celestial Chakra and manipulate it in a form of a shuriken, and throw it forward.
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Additional Info
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- Celestial Aura needs to be active.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- Pierces through enemies.
- Pierces through Celestial Constructs.
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Cooldown
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Seconds
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Scaling
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Static
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Damage
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|
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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Manipulate your Celestial Chakra in the form of sharp pink colored feathers.
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Additional Info
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- Celestial Aura needs to be active.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- Pierces through enemies.
- Pierces through Celestial Constructs.
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Cooldown
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Seconds
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Scaling
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Static
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Damage
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|
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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Places a Pink Wall directly in front of the user.
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Additional Info
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- Celestial Aura needs to be active.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- Blocks vision
- You can use Shadow Flicker to go over the Wall.
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Cooldown
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Seconds
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|
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EXP
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25'000 EXP
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Requirements
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How To Obtain
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Description
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Traps the enemy in a small box made of Celestial Blocks.
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Additional Info
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- Celestial Aura needs to be active.
- Requires Target.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- Blocks vision
- You can use Shadow Flicker to escape.
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Cooldown
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Seconds
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|
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EXP
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35'000 EXP
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Requirements
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How To Obtain
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Description
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Shoots out chains made of a Celestial energy, that bind the enemies caught in them.
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Additional Info
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- Celestial Aura needs to be active.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- Chains are dense.
- Direct hit will bind the enemy for a few moments.
- Using Strafe (default macro: R) when using this Jutsu, will release the Chains in 4 cardinal directions.
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Cooldown
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Seconds
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Celestial Constraint
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EXP
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50'000 EXP
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Requirements
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How To Obtain
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Description
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Allows you to release a controlable Celestial Beast, that deals damage when passing over your enemies.
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Additional Info
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- Celestial Aura needs to be active.
- If there's no Celestial Chakra available, regular Chakra will be used as a resource for this technique.
- You can use WSAD (or arrow keys) to control the Celestial Spirit.
- Your view does not change.
- Celestial Spirit does damage when it passes over someone.
- Celestial Spirit can move through Celestial Constructs.
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Cooldown
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Seconds
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Scaling
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Static
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Damage
|
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Golden Eyes
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EXP
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0 EXP
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Requirements
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How To Obtain
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- Random Chance at Age 13
- Chance decided at 13 (exact % chance cannot be calculated):
- Subscriber increases %
- Prodigy increases %
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Description
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These eyes are extremely rare and allow you to be more proficient in using your chakra. They also have the ability to passively reverse genjutsu techniques.
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Additional Info
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- Chakra Aura Sight
- Automatic Genjutsu Counter after 3 ticks of damage.
- Genjutsu Counter skill card
- Boosts Capacity and Control
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Cooldown
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10 Seconds
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|
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EXP
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35'000 EXP
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Requirements
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|
How To Obtain
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- Uchiha: Clan Skill Tree
- Basic: Obtained as soon as you unlock Majestic Eyes.
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Description
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Through the power of your Doujutsu you are able to reverse an enemy's genjutsu and inflict it upon them instead
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Additional Info
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- Reverses genjutsu back to the caster for at least 2 ticks even if they release it.
- Always counters Genjutsu unless the caster is Super Genjutsu and you are not Super Genjutsu.
- Can only be activated while in a Genjutsu.
- Reverses Single Target and Remote Genjutsu.
- Will cancel AoE Genjutsu but not reverse them.
- Does not give you immunity to Genjutsu like Kai does.
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Cooldown
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60 Seconds
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When you unlock the eyes successfully you will receive a message in your chat box saying: "Your eyes pulsate!"
As you increase your eye mastery, your eyes will mature into different stages.
1 Ring -> 2 Rings -> 3 Rings -> Pure Gold
Stage
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Requirement
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Perks
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Activation Message
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1 Ring
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0 Majestic Mastery
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- x1.05 Capacity
- x1.15 Control
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Gunto's eyes turn gold, revealing 1 ring around the pupil!
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2 Rings
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200 Majestic Mastery
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- x1.1 Capacity
- x1.2 Control
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Gunto's eyes turn gold, revealing 2 rings around the pupil!
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3 Rings
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300 Majestic Mastery
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- x1.1 Capacity
- x1.2 Control
- Automatic Genjutsu Counter
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Gunto's eyes turn gold, revealing 3 rings around the pupil!
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Pure Gold
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500 Majestic Mastery
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- x1.15 Capacity
- x1.25 Control
- Automatic Genjutsu Counter
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Gunto's eyes turn pure gold, piercing your very soul!
|
Dragon Eyes
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|
EXP
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0 EXP
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Requirements
|
|
How To Obtain
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- Random Chance at Age 25
- Chance is decided at birth:
- +10% Rebirth
- +10% Subscriber
- +25% Prodigy
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Description
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These eyes are extremely rare and allow you to be more proficient in using your physical prowess and instincts.
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Additional Info
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- Chakra Aura Sight
- Dragon Senses
- x1.15 Physique (250 Conversusin Mastery)
- x1.15 Capacity (250 Conversusin Mastery)
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Cooldown
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25 Seconds
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When you unlock the eyes successfully you will receive a message in your chat box saying: "Your eyes pulsate!"
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EXP
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0 EXP
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Requirements
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|
How To Obtain
|
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Description
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Through this stage you are able to tap into your inner powers to gain a substantial boost in power and gain sharp claws.
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Additional Info
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- Claws
- x1.25 Physique
- x1.25 Capacity
- Drains vitality slowly while active
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Cooldown
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130 Seconds
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|
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EXP
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0 EXP
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Requirements
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|
How To Obtain
|
|
Description
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Through this stage you are able to tap into your inner powers to gain a substantial boost in power and gain sharp claws.
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Additional Info
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- Venatu
- x1.5 Physique
- x1.5 Capacity
- Heals stamina very slowly while active
- Drains vitality very slowly while active
- Drains chakra reservoir very slowly while active
|
Cooldown
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180 Seconds
|
|
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EXP
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0 EXP
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Requirements
|
|
How To Obtain
|
|
Description
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While active you are able to reach in-human speeds and be able to attack your opponent with precision almost as if you are teleporting.
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Additional Info
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- Teleportation with A/S (Left and Right Punch) Attacks.
- Drains chakra reservoir while active
- Must have Bestialis Anguis: Tertiary active
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Cooldown
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25 Seconds
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