Character: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 63: | Line 63: | ||
* This is your Character's health. | * This is your Character's health. | ||
* Once it reaches 0, your Character will be knocked out. | * Once it reaches 0, your Character will be knocked out. | ||
* Damage over time and internal attacks will hit Vitality | * Damaged by Sharp and piercing attacks. | ||
* Damage over time and internal attacks will also hit Vitality directly. | |||
* Unless you're {{TitleLink | page = Basic | name = Suikuzan}} or {{TitleLink | page = Basic | name = Battle}}), you will have 1500 Vitality. | * Unless you're {{TitleLink | page = Basic | name = Suikuzan}} or {{TitleLink | page = Basic | name = Battle}}), you will have 1500 Vitality. | ||
* This can't be increased in any way. | * This can't be increased in any way. | ||
* When you're hit, red numbers over your character will indicate that your Vitality was injured. | * When you're hit, red numbers over your character will indicate that your Vitality was injured. | ||
|- | |||
! Stamina | |||
| | |||
* This is your durability against more blunt attacks (such as [[Taijutsu]]). | |||
* If your Calories are at 0, [[Taijutsu]] attacks will drain Stamina. | |||
* It raises as your character gets older. | |||
* When it is below 10%, your Character will no longer be able to run. | |||
* Once it reaches 0%, all Stamina attacks will damage your Vitality directly instead. | |||
* Blocking reduces that amount of Stamina damage you take. | |||
|- | |||
! Chakra | |||
| | |||
* This is your resource for using most Jutsu (as well as sustain some passive effects such as Doujutsu). | |||
* Chakra raises automatically as you grow older. | |||
* When you reach 0% Chakra and force yourself to use a Jutsu, you will drain your Stamina. | |||
* Chakra can be regenerated by holding Charge (default key: Z), as long as you have Chakra Reservoir left. | |||
|- | |- | ||
|} | |} |
Revision as of 16:14, 23 June 2024
Character Info
- There are 3 Main Stats: Physique, Capacity and Control.
- Your Main Stats affect how much Stamina and Chakra you will gain on birth.
- Main Stats can't be changed after creating your character (they can be temporarily boosted, but not permanently changed).
- Boosts do not stack for the same stat (the highest boost available is applied).
- You will always be born with 1500 Vitality (with the exception of two last names that lower it to 1200 - Suikuzan and Battle).
- Without any additional boost, that Main Stats provide, your character will have 3175 Stamina and 3500 Chakra.
Character Creation
- Characters without Rebirth have 55 Stat Points to distribute them for their Main Stats.
- Characters with Rebirth have 5 additional Stat Points to distribute (60 in total).
- Some Last Names and Super Traits provide additional Main Stats.
- Those are applied after the Character has been created.
- You can have the minimum of 5 and the maximum of 40 in one Main Stat (some Super Traits allow to go up to 45 for one Stat - in this case you only need to input 35 for that Stat in the Character Creation screen).
- You can't use a combination of Super Trait and Last Name benefits to increase your Main Stat over 45.
- You can't use Last Name benefits to increase your Main Stat over 40, without a Super Traits.
Main Stats
Main Stat | Benefits |
---|---|
Physique |
|
Capacity | |
Control |
Vitals
Stat | Description |
---|---|
Vitality |
|
Stamina |
|
Chakra |
|