Shukaku: Difference between revisions
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| file = Shukaku.png | | file = Shukaku.png | ||
| tails = 1 | | tails = 1 | ||
| passive = Heals 500 Stamina and Vitality per each Knockout witnessed | | passive = Heals 500 Stamina and Vitality per each Knockout witnessed. | ||
* Thirst doesn't increase when on sand tiles | * Thirst doesn't increase when on sand tiles. | ||
* Makes [[Desert Coffin]] harder to struggle out of | * Makes [[Desert Coffin]] harder to struggle out of. | ||
* 20 seconds of cooldown reduction for [[Quicksand Waterfall Current]] | * 20 seconds of cooldown reduction for [[Quicksand Waterfall Current]]. | ||
| info = [[Rock Village]]'s Bijuu | | info = [[Rock Village]]'s Bijuu. | ||
}} | }} | ||
Latest revision as of 13:20, 6 June 2024
Tails | 1 |
---|---|
Passive |
|
Village Bijuu | Rock Village's Bijuu. |
Abilities
Shukaku: Drilling Air Bullet | |
EXP | 0 EXP |
Requirements |
|
How To Obtain |
|
Description | Shoots a 3-tiled compressed bullets of wind (3-tiled Drilling Air Projectile). |
Additional Info |
|
Cooldown | 0 Seconds
|
Scaling | Static |
Damage |
|
Shukaku: Sandstorm | |
EXP | 0 EXP |
Requirements |
|
How To Obtain |
|
Description | Creates a Sandstorm covering large area. |
Additional Info |
|
Cooldown | 0 Seconds
|
Scaling | Static |
Damage |
|