Traits: Difference between revisions

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== Super Traits ==
== Super Traits ==
* Super Trait info
* Super traits are given on birth when you make a new character via rebirthing.  
** Super traits are given on birth when you make a new character via rebirthing.  
* To rebirth you must either hit your death age or use the 'Rebirth Scroll' within the Cash Shop.
** To rebirth you must either hit your death age or use the 'Rebirth Scroll' within the Cash Shop.
* Super traits replace your secondary traits.
** Super traits replace your secondary traits.
* Super traits can be swapped to a normal secondary trait via the 'Secondary Trait Change' scroll within the Cash Shop. (This removes the super trait bonuses)
** Super traits can be swapped to a normal secondary trait via the 'Secondary Trait Change' scroll within the Cash Shop. (This removes the super trait bonuses)

Revision as of 17:45, 25 September 2023

Trait Info

  • On every character you will receive a primary trait at age 13 and a secondary trait at age 17.
  • Primary traits cannot be swapped after you have received it.
  • Secondary traits can be swapped via the Secondary trait change scroll within the cash shop

Primary Traits

Trait Description
Genius
  • Able to bypass Stat Requirements for learning techniques.
  • Able to overcap certain Elemental Passives by +1.
  • +5 SP and +8 EP as soon as you pick the Trait.
  • +2 SP every 5 years starting from Age 13.
  • Raises Clan passives slightly faster.
  • Jutsu are mastered faster.
  • Able to learn all 5 Elements and 1 Fusion.
  • Faster EXP Gain.
  • Faster Learning CD.
Hardworker
  • +1000 Stamina and +1000 Chakra as soon as you pick the Trait.
  • 65-80+ Stamina every Year.
  • 65-90+ Chakra every Year.
  • Faster EXP Gain depending on Age.
  • Faster Learning CD.
Tough
  • 20% Damage Reduction.
  • Increases Health and Stamina regeneration values.
    • Affects Hyperactivity and Super Human Regeneration.
  • 50% chance for Stuns to not affect handseals.
  • 30% Lower Stamina Drains.
  • 20% Faster EXP Gain when learning Taijutsu.
  • +10% Learning CD for all Jutsu.
Speedy
  • 40% Faster Handseals.
  • Single click Body Flicker.
  • Higher Combo Limit for ASD.
  • 10% Faster Cooldowns for techniques.
Powerful
  • 20% Extra Damage for all Attacks.
  • 20% Stronger Heal.
  • Much Faster Charge Speed.
  • 15% Higher Chakra Drain.
  • 15% Higher Stamina Drain.
  • 60% Slower EXP Gain.

Secondary Traits

Trait Description
Adamant
  • After waking up from a KO, you will have 110% Vitality and 110% Stamina instead of 100%.
  • After waking up from a KO, if you have less than 20% Chakra you will automatically pull 50% of your maximum Chakra if there is enough available.
  • Stuns wear off faster.
  • Gains extra Endurance while Blocking.
  • When your Chakra Reservoir is empty you can create Chakra at the cost of your DC.
HyperActivity
  • While running you do not lose any speed in movement when turning.
  • Automatic Stamina Healing.
  • Song of Time wears off faster.
  • 20% Faster Cooldowns for techniques.
Pure Body
  • Automatic Chakra Reservoir Healing depending on DC.
  • Chakra is automatically pulled from Reservoir if you have more than 50% Chakra currently.
  • Status Effects wear off x2 Faster.
  • +20 Death Age.
Sound Mind
  • 40% Lower Chakra Drains
  • Can tap Z for Chakra instead of holding Z.
  • Handseals do not take longer while moving.
  • Is not slowed down at all while performing Handseals.
  • Takes 10% Lower Damage from Mental Attacks and Genjutsu.
Iron Will
  • Can struggle faster (this includes Binds) until their DC is 7.
  • Wakes up x2 faster from unstruggled KOs.
  • Can keep movement speed until much higher DC.
  • 40% Less Likely to be Stunned.
  • 40% Less Likely to be Knocked Back.

Super Traits

  • Super traits are given on birth when you make a new character via rebirthing.
  • To rebirth you must either hit your death age or use the 'Rebirth Scroll' within the Cash Shop.
  • Super traits replace your secondary traits.
  • Super traits can be swapped to a normal secondary trait via the 'Secondary Trait Change' scroll within the Cash Shop. (This removes the super trait bonuses)