Electromagnetivity: Difference between revisions

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| max = 3
| max = 3
| description = Electromagnetivity is a passive that increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu.
| description = Electromagnetivity is a passive that increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu.
| train = By raising it with leftover Elemental Points
| info = Costs 2 EP per point
| info = Costs 2 EP per point
* You cannot have this if you already have Static raised
* You cannot have this if you already have Static raised
}}
}}

Revision as of 06:22, 22 March 2023