Character: Difference between revisions

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** [[Genjutsu]] Techniques.
** [[Genjutsu]] Techniques.
** [[Medic]] and [[Musician]] Professions.
** [[Medic]] and [[Musician]] Professions.
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== Vitals ==
{| class="wikitable" style="width: 750px;"
|+
!style="width: 10%" | Stat
!style="width: 45%" | Description
|-
! Vitality
|
* This is your Character's health.
* Once it reaches 0, your Character will be knocked out.
* Damage over time and internal attacks will hit Vitality directly.
* Some external attacks may also hit this directly.
* Unless you're {{TitleLink | page = Basic | name = Suikuzan}} or {{TitleLink | page = Basic | name = Battle}}), you will have 1500 Vitality.
* This can't be increased in any way.
* When you're hit, red numbers over your character will indicate that your Vitality was injured.
|-
|-
|}
|}

Revision as of 15:04, 23 June 2024

Character Info

  • There are 3 Main Stats: Physique, Capacity and Control.
  • Your Main Stats affect how much Stamina and Chakra you will gain on birth.
  • Main Stats can't be changed after creating your character (they can be temporarily boosted, but not permanently changed).
  • Boosts do not stack for the same stat (the highest boost available is applied).
  • You will always be born with 1500 Vitality (with the exception of two last names that lower it to 1200 - Suikuzan and Battle).
  • Without any additional boost, that Main Stats provide, your character will have 3175 Stamina and 3500 Chakra.

Character Creation

  • Characters without Rebirth have 55 Stat Points to distribute them for their Main Stats.
  • Characters with Rebirth have 5 additional Stat Points to distribute (60 in total).
  • Some Last Names and Super Traits provide additional Main Stats.
  • Those are applied after the Character has been created.
  • You can have the minimum of 5 and the maximum of 40 in one Main Stat (some Super Traits allow to go up to 45 for one Stat - in this case you only need to input 35 for that Stat in the Character Creation screen).
  • You can't use a combination of Super Trait and Last Name benefits to increase your Main Stat over 45.
  • You can't use Last Name benefits to increase your Main Stat over 40, without a Super Traits.

Main Stats

Main Stat Benefits
Physique
Capacity
  • +60 Chakra for each point invested.
  • Allows you to learn more Elemental Ninjutsu Techniques.
  • Increases the damage of Ninjutsu Techniques (including Elements).
Control
  • +10 Stamina and +20 Chakra for each point invested.
  • Allows to learn more Genjutsu and Barriers.
  • Increases the speed of pulling Chakra from your Chakra Reservoir by holding Charge (default macro: Z).
  • Decreases the cooldown of Techniques (0,25s per each point invested).
  • Increases the damage of:


Vitals

Stat Description
Vitality
  • This is your Character's health.
  • Once it reaches 0, your Character will be knocked out.
  • Damage over time and internal attacks will hit Vitality directly.
  • Some external attacks may also hit this directly.
  • Unless you're Suikuzan or Battle), you will have 1500 Vitality.
  • This can't be increased in any way.
  • When you're hit, red numbers over your character will indicate that your Vitality was injured.