Events: Difference between revisions
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* In order to win you have to get 10 points from delivering the scroll. | * In order to win you have to get 10 points from delivering the scroll. | ||
* Respawn System included. | * Respawn System included. | ||
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!style="text-align: center;" | King of the Ring | |||
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* 1v1 style rotation where the winner stays in the ring until they lose. | |||
* The fights are ended by KO and a point is given to the winner. | |||
* The winner is the first person to reach the point goal. | |||
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!style="text-align: center;" | Dodgeball | !style="text-align: center;" | Dodgeball | ||
Revision as of 05:11, 18 February 2026
Events information
- Events give 15 Shinobi Coins for participating and a bit extra for activity.
- Events can end in a Draw and give winner rewards to both teams.
- Events give 100 Ninja Cash if you tried to join and the event was canceled due to lack of contestants.
- At the end of the Event, all participants are granted with Ryo and Ninja Cash (with winners getting more) and there's a rare chance to also receive Elemental Points, Starting Points and Legendary Items.
- Events cooldown is 20 minutes, but this time can be reduced depending on how long the previous Event took (with the lowest cooldown being 5 minutes).
- Using Village Say in Events will function as a Team Chat.
- Some Events include a Respawn System:
- Respawn System makes your character Respawn in your base after 30 seconds, with each DC you have gained extending that time by 5 seconds.
- Once you have gained more than 5 Death Count, it will be reset.
- Respawn in events now only heals Chakra and Reservoir if both are empty or your Death Count was reset.
Event Types
| Event | Description |
|---|---|
| Capture The Scroll |
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| King of the Ring |
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| Dodgeball |
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| Scroll Grab |
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| Duo Showdown |
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| Solo Showdown |
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| Team Deathmatch |
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| Juggernaut |
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