Mangekyou Sharingan: Difference between revisions
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Line 66: | Line 66: | ||
| cooldown = ? | | cooldown = ? | ||
| scaling | | scaling | ||
| damage = | | damage = Vitality | ||
| damage_cap | | damage_cap | ||
}} | |||
{{Jutsu | |||
| header_color | |||
| content_color | |||
| name = Amaterasu(Projectile) | |||
| file = | |||
| exp = 0 | |||
| requirements | |||
| obtain | |||
| description = The user fires a black amaterasu projectile that leaves a trail and damages whoever comes in contact with it. | |||
| info = | |||
Costs 4 blindness | |||
| cooldown = ? | |||
| scaling = Capacity | |||
| damage = Vitality | |||
| damage_cap | |||
}} | }} |
Revision as of 19:07, 21 September 2022
Mangekyou Sharingan Jutsu
[[File:|frameless|link=Phase]] |
Phase |
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EXP | 0 EXP |
Requirements |
|
How To Obtain |
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Description | The use fades out of reality, becoming immune to all sources of samage at the cost of chakra. The user's abilities will also do no damage while in phase. |
Additional Info |
|
Cooldown | ? Seconds |
[[File:|frameless|link=Time Collaboration]] |
Time Collaboration |
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EXP | 0 EXP |
Requirements |
|
How To Obtain |
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Description | The user slows down time around them, stopping everything in its tracks. |
Additional Info |
|
Cooldown | ? Seconds |
[[File:|frameless|link=Tsukuyomi]] |
Tsukuyomi |
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EXP | 0 EXP |
Requirements |
|
How To Obtain |
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Description | Staring into the target's eyes, the player is put into a forbidden Genjutsu capable of doing large amounts of damage. |
Additional Info |
|
Cooldown | ? Seconds |
[[File:|frameless|link=Amaterasu]] |
Amaterasu |
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EXP | 0 EXP |
Requirements |
|
How To Obtain |
|
Description | User spawns a controllable trail of black flames, damaging and buring anyone who gets touched by it. |
Additional Info |
|
Cooldown | ? Seconds
|
Scaling | Static |
Damage |
|
[[File:|frameless|link=Amaterasu(Projectile)]] |
Amaterasu(Projectile) |
---|---|
EXP | 0 EXP |
Requirements |
|
How To Obtain |
|
Description | The user fires a black amaterasu projectile that leaves a trail and damages whoever comes in contact with it. |
Additional Info |
|
Cooldown | ? Seconds
|
Scaling | Capacity |
Damage |
|