Custom Genjutsu: Difference between revisions

From NFF
Jump to navigation Jump to search
No edit summary
No edit summary
Line 54: Line 54:
! Projectile AoE
! Projectile AoE
| style="text-align:center;" |  30 Control
| style="text-align:center;" |  30 Control
|User fires out a projectile, bursting into a field mini field of chakra upon contact.
|User fires out a projectile, bursting into a mini field of chakra upon contact.
|-  
|-  
! Wave  
! Wave  

Revision as of 19:04, 31 March 2023

Summary

  • Custom Genjutsus are customizable in terms of application and effect.
  • You can learn these from Iowa for 20'000 EXP each.
  • They do not cost anything and there is no downside to learning them so you are able to test these free if you wish to.
Effects Description
FearGen.png
Fear
Causes the affected target to move quickly move away.
CharmGen.png
Charm
Causes the affected target to come closer.
DazeCGen.png
Daze
Causes the affected to move randomly around the field.
SickGen.png
Sick
Damages the target's stamina, calories, hunger, and thirst.
DisorientGen.png
Disorient
Causes the affected target to potentially miss and recoil on themselves.
ReflexGen.png
Reflex
Causes the affected target to randomly Body Flicker out of fear, wasting chakra.
Methods Requirements Description
Eye Contact 5 Control User stares directly into the eyes of the opponent to apply the desired effect.
Walls 10 Control User releases a linear field of chakra, applying the effects to whoever crosses.
Maintain Target 15 Control User sends a flow of chakra toward a targeted opponent, applying the specified effect.
AoE Maintain 20 Control User releases a large field of chakra affecting anyone inside of it.
Projectile 25 Control User sends forward a single blast of chakra, affecting anyone that it pierces through.
Projectile AoE 30 Control User fires out a projectile, bursting into a mini field of chakra upon contact.
Wave 30 Control User sends forward a 3-tile wide beam, affecting anyone inside of it.