Electromagnetivity: Difference between revisions
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| file = Electromagnetivity_Passive.png | | file = Electromagnetivity_Passive.png | ||
| max = 3 | | max = 3 | ||
| description = | | description = Increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu. | ||
| train = By raising it with leftover Elemental Points | | train = By raising it with leftover Elemental Points | ||
| info = Costs 2 EP per point | | info = Costs 2 EP per point | ||
* You cannot have this if you already have Static raised | * You cannot have this if you already have Static raised | ||
}} | }} |
Revision as of 09:29, 30 March 2023
Electromagnetivity | |
Max | (0/3) |
Description | Increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu. |
How To Train | By raising it with leftover Elemental Points |
Additional Info |
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