Reverse Rotation: Difference between revisions
Created page with "{{Jutsu | header_color | content_color | name = Reverse Rotation | file = ReverseRotation.png | exp = 35'000 | requirements = 35 Stance Mastery | obtain = Talk to Hyuuga, Shiyu | description = Instead of pushing away everything, this jutsu will pull in everything nearby, dealing repeated ticks of damage. | info = Using this will put your other Rotation on cool down | cooldown = ? | scaling | damage = 15 Vitality per tick | damage_cap }}" |
Update Reverse Rotation — reqs updated, add pull/bleed mechanics, scaling→Static |
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| file = ReverseRotation.png | | file = ReverseRotation.png | ||
| exp = 35'000 | | exp = 35'000 | ||
| requirements = | | requirements = Learn [[Rotation]] | ||
* 50 Stance Mastery | |||
| obtain = Talk to [[Hyuuga, Shiyu]] | | obtain = Talk to [[Hyuuga, Shiyu]] | ||
| description = Instead of pushing away everything, this | | description = Instead of pushing away everything, this technique will pull in everything nearby, dealing repeated ticks of damage. | ||
| info = Using this will put | | info = Pulls in enemies and projectiles toward the user | ||
| cooldown = | * Causes bleeding to targets pulled within melee range | ||
| scaling | * Using this will put [[Rotation]] on cooldown | ||
| damage = | | cooldown = 45 | ||
| scaling = Static | |||
| damage = Vitality | |||
| damage_cap | | damage_cap | ||
}} | }} | ||
Latest revision as of 19:56, 2 September 2026
| EXP | 35'000 EXP |
|---|---|
| Requirements |
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| How To Obtain |
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| Description | Instead of pushing away everything, this technique will pull in everything nearby, dealing repeated ticks of damage. |
| Additional Info |
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| Cooldown | 45 Seconds
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| Scaling | Static |
| Damage |
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