Big Boy: Difference between revisions

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(Created page with "{{Boss | header_color | content_color | name = Big Boy | file = BigBoy.png | vitality = 30'000 | stamina = 150'000 | deathcount = 1 | passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | techniques = Each time Big Boy spawns with a random Taijutsu Style and random Techniques. * Always has skills, that are unique to him: ** Boulder Barrage ** Fire Circles ** Sp...")
 
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| deathcount = 1
| deathcount = 1
| passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away.
| passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away.
| techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu Style]] and random Techniques.
| techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu]] Style and random Techniques.
* Always has skills, that are unique to him:
* Always has skills, that are unique to him:
** Boulder Barrage  
** Boulder Barrage  
** Fire Circles
** Fire Circles
** Speed Enhancement Technique
** Speed Enhancement Technique
| info = None
| info = Final Boss of the [[Shinobi Tower]].
[[Big Boy]]'s Vitality and Stamina are merged into one Health Bar.
* At the start of the fight, [[Big Boy]] will power up making him bigger.
* [[Big Boy]] doesn't use Teleporting Techniques.
}}
}}

Latest revision as of 20:42, 29 June 2024