Big Boy: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Boss | header_color | content_color | name = Big Boy | file = BigBoy.png | vitality = 30'000 | stamina = 150'000 | deathcount = 1 | passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | techniques = Each time Big Boy spawns with a random Taijutsu Style and random Techniques. * Always has skills, that are unique to him: ** Boulder Barrage ** Fire Circles ** Sp...") |
No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 8: | Line 8: | ||
| deathcount = 1 | | deathcount = 1 | ||
| passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | | passives = Each time when [{Big Boy]]'s Health Bar drops by 20%, he will use a big AoE that clears the field from all elements and pushes the Player away. | ||
| techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu | | techniques = Each time [[Big Boy]] spawns with a random [[Taijutsu]] Style and random Techniques. | ||
* Always has skills, that are unique to him: | * Always has skills, that are unique to him: | ||
** Boulder Barrage | ** Boulder Barrage | ||
** Fire Circles | ** Fire Circles | ||
** Speed Enhancement Technique | ** Speed Enhancement Technique | ||
| info = | | info = Final Boss of the [[Shinobi Tower]]. | ||
[[Big Boy]]'s Vitality and Stamina are merged into one Health Bar. | |||
* At the start of the fight, [[Big Boy]] will power up making him bigger. | |||
* [[Big Boy]] doesn't use Teleporting Techniques. | |||
}} | }} |
Latest revision as of 20:42, 29 June 2024
Vitality | 30'000 |
---|---|
Stamina |
150'000 |
Death Count | 1 |
Techniques | |
Additional Information |
Big Boy's Vitality and Stamina are merged into one Health Bar. |