Gates Assault: Difference between revisions
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(Created page with "{{Jutsu | header_color | content_color | name = Gates Assault | file = GatesAssault.png | requirements = {{TitleLink | page = Transformations | name = Gates}} Transformation learned. * At least 20 base Physique. | obtain = Learn it from Jigsaw. | description = An fast paced barrage of hits. | info = Need to be in {{TitleLink | page = Transformations | name = Gates}} Transformation to use. * You need to be in 4th Gate or above. * After using this technique, you have 1...") |
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| content_color | | content_color | ||
| name = Gates Assault | | name = Gates Assault | ||
| file = | | file = HiddenLotus.png | ||
| requirements = {{TitleLink | page = Transformations | name = Gates}} Transformation learned. | | requirements = {{TitleLink | page = Transformations | name = Gates}} Transformation learned. | ||
* At least 20 base Physique. | * At least 20 base Physique. | ||
| obtain = Learn it from [[Jigsaw]]. | | obtain = Learn it from [[Jigsaw]]. | ||
| description = | | description = After landing the first punch, user performs 15 fully charged punches, teleporting around their enemy. | ||
| info = Need to be in {{TitleLink | page = Transformations | name = Gates}} Transformation to use. | | info = Need to be in {{TitleLink | page = Transformations | name = Gates}} Transformation to use. | ||
* You need to be in 4th Gate or above. | * You need to be in 4th Gate or above. | ||
* After using this technique, you have 10 seconds to land a punch on the enemy. | * After using this technique, you have 10 seconds to land a punch on the enemy. | ||
* Punches that the user perform can be blocked. | |||
| cooldown = ? | | cooldown = ? | ||
| scaling = Physique | | scaling = Physique | ||
| damage = Stamina | | damage = Stamina | ||
}} | }} |
Latest revision as of 18:52, 18 June 2024
Gates Assault | |
EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | After landing the first punch, user performs 15 fully charged punches, teleporting around their enemy. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Physique |
Damage |
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