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== Events information ==
== Events information ==
* Events give 15 Shinobi Coins for participating and a bit extra for activity.
* Events can end in a Draw and give winner rewards to both teams.
* Events give 100 Ninja Cash if you tried to join and the event was canceled due to lack of contestants.
* At the end of the Event, all participants are granted with Ryo and Ninja Cash (with winners getting more) and there's a rare chance to also receive Elemental Points, Starting Points and [[Legendary Items]].
* Events cooldown is 20 minutes, but this time can be reduced depending on how long the previous Event took (with the lowest cooldown being 5 minutes).
* Using Village Say in Events will function as a Team Chat.
* Some Events include a Respawn System:
** Respawn System makes your character Respawn in your base after 30 seconds, with each DC you have gained extending that time by 5 seconds.
** Once you have gained more than 5 Death Count, it will be reset.
** Respawn in events now only heals Chakra and Reservoir if both are empty or your Death Count was reset.


== Event Types==
== Event Types==
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|-
|-
!style="text-align: center;" | Capture The Scroll
!style="text-align: center;" | Capture The Scroll
| Participants are split into two teams and must deliver the scroll to their post. Whichever team gets the required points wins.
|  
* Two teams: Red and Blue.
* The objective is to bring the scroll back to your scroll post for points.
* Delivering the scroll to your scroll post will give your team +1 point.
* In order to win you have to get 10 points from delivering the scroll.
* Respawn System included.
|-
|-
!style="text-align: center;" | Dodgeball
!style="text-align: center;" | Dodgeball
| Participants are competing against eachother to avoid the incoming projectiles thrown by other players. One player starts off as the thrower and anyone who gets hit also becomes a thrower.
|  
|-
* Two Teams: Dodgers and Throwers.
!style="text-align: center;" | Hot Zone
* At the beginning of the event a single Thrower is chosen.
| Participants are split into two teams and must enter one of the two zones on the map. Upon doing so they will receive points while they are the only team within the zone. As soon as the opposing team also steps into the zone they can no longer gain points until they remove the other team from the area. Each zone can only cap up to 100 points so you cannot capture the same zone the entire event to win. Whichever team gets 200 points first wins.
* When a Dodger is hit they become a Thrower.
* Throwers get Ninja Cash rewards for hitting Dodgers.
* When the last Dodger is left they win the event.
|-
|-
!style="text-align: center;" | Scroll Grab
!style="text-align: center;" | Scroll Grab
| Participants are split into two teams and must collect scrolls that randomly spawn within the middle of the map. If a person is knocked out, they drop all the scrolls they are carrying. The number above the participant is the amount of scrolls they are carrying. The team holding the most scrolls when time is up wins the event.
|  
* Two teams: Red and Blue
* Scrolls spawn randomly on the map. Walking over them will pick them up.
* If a person is knocked out, they drop all the scrolls they are carrying.  
* The number above the participant is the amount of scrolls they are carrying.  
* The team holding the most scrolls when time is up wins the Event.
* Respawn System included.
|-
|-
!style="text-align: center;" | Duo Showdown
!style="text-align: center;" | Duo Showdown
| Participants are split into teams of two that must take down the opposing teams. Scattered across the map are crates that drop scrolls that increase your teams power and the amount of power you have will be shown by a number above your character. The higher the number, the more damage you can deal. As other players are eliminated they also drop scrolls. If your team mate is taken down they can respawn only if you are still alive. Get as many power boosts as you can and be the last team standing!
|
* Multiple teams of two.
* Break boxes and pick up the scrolls inside to power up your character.
* Scrolls give various power ups(Extra Vitality, Extra Stamina, and a Damage Boost).
* You also gain scrolls from knocking out other players and picking up their scrolls.
* You lose half of your gathered scrolls when you are knocked out.
* Players get knocked out once before elimination but if your teammate is alive you can respawn after 30 seconds.
* If both teammates are knocked out before the respawn timer is up, that team is eliminated.
* Last Team standing wins.
|-
|-
!style="text-align: center;" | Solo Showdown
!style="text-align: center;" | Solo Showdown
| Similar to Duo Showdown except you are by yourself instead of a team.
|
* Free for all mode.
* Break boxes and pick up the scrolls inside to power up your character.
* Scrolls give various power ups(Extra Vitality, Extra Stamina, and a Damage Boost).
* You also gain scrolls from knocking out other players and picking up their scrolls.
* Players can get knocked out once, before being eliminated.
* Last Player standing wins.
|-
|-
!style="text-align: center;" | Team Deathmatch
!style="text-align: center;" | Team Deathmatch
| Participants are split into two teams and must eliminate the other team by defeating them in battle.  
|  
* Two teams: Red and Blue.
* Each time a player from the opposing team is knocked out, your team will gain +1 point.
* The team that gather 10 points first wins.
* Respawn System included.
|-
|-
!style="text-align: center;" | Juggernaut
!style="text-align: center;" | Juggernaut
| Participants are split into two teams. One team has been possessed by an evil spirit and have less numbers, the other team is the rest of the squad. The ones who are possessed gain a power boost to make up for their lack of numbers and must take down the other participants. The event is over once a team has been eliminated.
|  
* Two teams: Juggernauts and Survivors.
* At the beginning of the event random player are choosen as Juggernauts (the amount depends on the number of participants).
* Juggernauts get 2-3x Vitality and Stamina.
* The objective of the Juggernauts is to eliminate all Survivors and the objective of the Survivors is to eliminate all of the Juggernauts!
|-
|-
|}
|}

Latest revision as of 10:40, 13 June 2024

Events information

  • Events give 15 Shinobi Coins for participating and a bit extra for activity.
  • Events can end in a Draw and give winner rewards to both teams.
  • Events give 100 Ninja Cash if you tried to join and the event was canceled due to lack of contestants.
  • At the end of the Event, all participants are granted with Ryo and Ninja Cash (with winners getting more) and there's a rare chance to also receive Elemental Points, Starting Points and Legendary Items.
  • Events cooldown is 20 minutes, but this time can be reduced depending on how long the previous Event took (with the lowest cooldown being 5 minutes).
  • Using Village Say in Events will function as a Team Chat.
  • Some Events include a Respawn System:
    • Respawn System makes your character Respawn in your base after 30 seconds, with each DC you have gained extending that time by 5 seconds.
    • Once you have gained more than 5 Death Count, it will be reset.
    • Respawn in events now only heals Chakra and Reservoir if both are empty or your Death Count was reset.


Event Types

Event Description
Capture The Scroll
  • Two teams: Red and Blue.
  • The objective is to bring the scroll back to your scroll post for points.
  • Delivering the scroll to your scroll post will give your team +1 point.
  • In order to win you have to get 10 points from delivering the scroll.
  • Respawn System included.
Dodgeball
  • Two Teams: Dodgers and Throwers.
  • At the beginning of the event a single Thrower is chosen.
  • When a Dodger is hit they become a Thrower.
  • Throwers get Ninja Cash rewards for hitting Dodgers.
  • When the last Dodger is left they win the event.
Scroll Grab
  • Two teams: Red and Blue
  • Scrolls spawn randomly on the map. Walking over them will pick them up.
  • If a person is knocked out, they drop all the scrolls they are carrying.
  • The number above the participant is the amount of scrolls they are carrying.
  • The team holding the most scrolls when time is up wins the Event.
  • Respawn System included.
Duo Showdown
  • Multiple teams of two.
  • Break boxes and pick up the scrolls inside to power up your character.
  • Scrolls give various power ups(Extra Vitality, Extra Stamina, and a Damage Boost).
  • You also gain scrolls from knocking out other players and picking up their scrolls.
  • You lose half of your gathered scrolls when you are knocked out.
  • Players get knocked out once before elimination but if your teammate is alive you can respawn after 30 seconds.
  • If both teammates are knocked out before the respawn timer is up, that team is eliminated.
  • Last Team standing wins.
Solo Showdown
  • Free for all mode.
  • Break boxes and pick up the scrolls inside to power up your character.
  • Scrolls give various power ups(Extra Vitality, Extra Stamina, and a Damage Boost).
  • You also gain scrolls from knocking out other players and picking up their scrolls.
  • Players can get knocked out once, before being eliminated.
  • Last Player standing wins.
Team Deathmatch
  • Two teams: Red and Blue.
  • Each time a player from the opposing team is knocked out, your team will gain +1 point.
  • The team that gather 10 points first wins.
  • Respawn System included.
Juggernaut
  • Two teams: Juggernauts and Survivors.
  • At the beginning of the event random player are choosen as Juggernauts (the amount depends on the number of participants).
  • Juggernauts get 2-3x Vitality and Stamina.
  • The objective of the Juggernauts is to eliminate all Survivors and the objective of the Survivors is to eliminate all of the Juggernauts!