Archery: Difference between revisions
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== Teachers == | |||
{{:Yajirushi Toya}} | |||
== Passives == | |||
{{:Archery Mastery}} | |||
== Jutsu == | |||
{{:Wide Shot}} | |||
{{:Spin Shot}} | |||
{{:Retreating Shot}} | |||
{{:Explosive Shot}} | |||
{{:rope Shot}} | |||
{{:Rampage Shot}} | |||
{{:Volley Shot}} |
Latest revision as of 19:35, 2 June 2024
Teachers
Yajirushi Toya | |
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Location |
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Additional Info |
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Teaches |
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Passives
Archery Mastery | |
Max | (0/100) |
Description | Increases damage done by bows and skills from the archery profession. |
How To Train | Using a bow. |
Jutsu
Wide Shot | |
EXP | 10'000 EXP |
Requirements |
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How To Obtain |
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Description | Shoot a 3-tile-wide wave of arrows. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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Spin Shot | |
EXP | 15'000 EXP |
Requirements | |
How To Obtain |
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Description | While remaining stationary, turn 360 degrees and fire an arrow in each direction. |
Cooldown | ? Seconds
|
Scaling | Static |
Damage |
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Retreating Shot | |
EXP | 25'000 EXP |
Requirements | |
How To Obtain |
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Description | While strafing in one direction, you will continuously fire a barrage of arrows in the direction you're facing. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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Explosive Shot | |
EXP | 25'000 EXP |
Requirements | |
How To Obtain |
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Description | Fire an arrow that is wrapped in an exploding tag; upon impact, it will explode and throw shrapnel in each direction. |
Cooldown | ? Seconds |
Rope Shot | |
EXP | 30'000 EXP |
Requirements | |
How To Obtain |
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Description | Shoot an arrow with a rope attached, pulling yourself toward any person or object you hit. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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Rampage Shot | |
EXP | 40'000 EXP |
Requirements | |
How To Obtain |
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Description | Shoot a fast-moving arrow that, upon hitting someone, will increase your damage to all bow and archery skills. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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Volley Shot | |
EXP | 50'000 EXP |
Requirements | |
How To Obtain |
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Description | When first used, you will prime a barrage of arrows towards the sky, and when used again, you will shoot them in an AoE away from you. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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