Crystallization: Difference between revisions

From NFF
Jump to navigation Jump to search
(Created page with "{{Jutsu | header_color | content_color | name = Crystallization | file = Crystalization .png | exp = 8'000 | requirements | obtain = Talk to Gurdos | description = Allows the user to transmute all nearby elemental tiles into crystal tiles. | info = Holding R '''(Strafe)''' will allow you to convert more tiles at the cost of a higher chakra cost. | cooldown | scaling = Static | damage | damage_cap }}")
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 3: Line 3:
| content_color
| content_color
| name = Crystallization  
| name = Crystallization  
| file = Crystalization .png
| file = Crystalization.png
| exp = 8'000
| exp = 8'000
| requirements  
| requirements  
| obtain = Talk to [[Gurdos]]
| obtain = Talk to [[Gurdos]]
| description = Allows the user to transmute all nearby elemental tiles into crystal tiles.
| description = Allows the user to transmute all nearby elemental tiles into crystal tiles.
| info = Holding R '''(Strafe)''' will allow you to convert more tiles at the cost of a higher chakra cost.
| info = Holding Strafe (default macro: R) will allow you to convert more tiles at the cost of a higher chakra cost.
** Stops if your Chakra hits 0.
** Drain can now only be a maximum of 4'000 Chakra before it stops draining.
| cooldown  
| cooldown  
| scaling = Static
| scaling = Static

Latest revision as of 10:05, 19 July 2024