Electromagnetivity: Difference between revisions

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| file = Electromagnetivity_Passive.png
| file = Electromagnetivity_Passive.png
| max = 3
| max = 3
| description = Electromagnetivity is a passive that increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu.
| description = Increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu.
| train = By raising it with leftover Elemental Points
| train = By raising it with leftover Elemental Points.
| info = Costs 2 EP per point
| info = Costs 2 EP per point.
* You cannot have this if you already have Static raised
* You cannot have this if you already have [[Static]] raised unless you have [[Black Lightning]].
}}
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Latest revision as of 16:57, 15 September 2023

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