Song Of Mental Anguish: Difference between revisions
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(Created page with "{{Jutsu | header_color | content_color | name = Song Of Mental Anguish | file = SongMentalAnguish.png | exp = 25'000 | requirements | obtain = Talk to Elias | description = Allows the user to play a tune that causes others around you to take damage, become dazed, and be in a walking state as the song is playing. | info = AoE (Area of Effect) * Effect applies after the song is finished * Gain an extra tile of distance at 1500 uses and 3000 uses * Kage Bunshin has th...") |
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| obtain = Talk to [[Elias]] | | obtain = Talk to [[Elias]] | ||
| description = Allows the user to play a tune that causes others around you to take damage, become dazed, and be in a walking state as the song is playing. | | description = Allows the user to play a tune that causes others around you to take damage, become dazed, and be in a walking state as the song is playing. | ||
| info = AoE (Area of Effect) | | info = AoE (Area of Effect). | ||
* Effect applies after the song is finished | * Effect applies after the song is finished. | ||
* Gain an extra tile of distance at 1500 uses and 3000 uses | * Gain an extra tile of distance at 1500 uses and 3000 uses. | ||
* | * [[Shadow Clone Creation]] has their Mental Anguish range halved. | ||
* Only affects people in different factions | * This skill automatically stops after 60 seconds. | ||
* Hold R while casting the flute to affect everyone in the area | * Automatically turns off if another player starts using this skill right next to you. | ||
* Only affects people in different factions. | |||
** Hold R while casting the flute to affect everyone in the area. | |||
| cooldown = ? | | cooldown = ? | ||
| scaling = Control | | scaling = Control |
Latest revision as of 12:43, 18 July 2024
Song Of Mental Anguish | |
EXP | 25'000 EXP |
Requirements |
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How To Obtain |
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Description | Allows the user to play a tune that causes others around you to take damage, become dazed, and be in a walking state as the song is playing. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Control |
Damage |
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