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Spiraling Return: Difference between revisions

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Fixed cooldown: 20s → 5s (matches codebase DelayIt(50))
 
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* Extends the amount of time a Spiral Star stays on the field.
* Extends the amount of time a Spiral Star stays on the field.
* For a short period of time you can see chakra auras and invisible players after using this.
* For a short period of time you can see chakra auras and invisible players after using this.
| cooldown = 20
| cooldown = 5
| scaling = Static
| scaling = Static
| damage  
| damage  
| damage_cap  
| damage_cap  
}}
}}

Latest revision as of 15:14, 21 May 2026