2nd Seal: Difference between revisions
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Rework: 2nd Seal is now a vitality drain with Blood Sigils, not a C-Speed boost |
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| requirements = 25 [[Seal Mastery]] | | requirements = 25 [[Seal Mastery]] | ||
| obtain = Talk to [[Ketsueki, Shikyo]] | | obtain = Talk to [[Ketsueki, Shikyo]] | ||
| description = | | description = A technique that drains the health of a nearby target, allowing you to absorb it for yourself. When the target is out of range, ritualistic Blood Sigils are conjured to attack them. | ||
| info = | | info = Must have a player targeted | ||
* Raises thirst | * Drains target's vitality while within 3 tiles | ||
| cooldown = | * Conjures Blood Sigils when target is out of close range | ||
* Duration: 20 seconds | |||
* Raises thirst while in use | |||
| cooldown = 100 | |||
| scaling = Static | | scaling = Static | ||
| damage | | damage = Vitality | ||
| damage_cap | | damage_cap | ||
}} | }} | ||
Latest revision as of 16:06, 31 August 2026
| EXP | 30'000 EXP |
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| Requirements |
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| How To Obtain |
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| Description | A technique that drains the health of a nearby target, allowing you to absorb it for yourself. When the target is out of range, ritualistic Blood Sigils are conjured to attack them. |
| Additional Info |
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| Cooldown | 100 Seconds
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| Scaling | Static |
| Damage |
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