Susano'o: Difference between revisions
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(Created page with "{{Jutsu | header_color | content_color | name = Susanoo | file = Susanoo.png | exp = 0 | requirements | obtain = Activate Mangekyou Sharingan | description = User forms a giant humanoid armor that surrounds the player, damaging anyone that comes near and deleting all abilties fired at it at the cost of chakra. | info = Cost 16 blindness on activation * Costs 0.5 blindness a second while on * User is forced to walk * Chakra drain is based on the strength of the techniq...") |
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| header_color | | header_color | ||
| content_color | | content_color | ||
| name = | | name = Susano'o | ||
| file = Susanoo.png | | file = Susanoo.png | ||
| exp = 0 | | exp = 0 | ||
| requirements | | requirements | ||
| obtain = Activate Mangekyou Sharingan | | obtain = Activate Mangekyou Sharingan | ||
| description = User forms a giant humanoid armor that surrounds the player, damaging anyone that comes near and deleting all | | description = User forms a giant, humanoid armor that surrounds the player, damaging anyone that comes near and deleting all abilities fired at it at the cost of chakra. | ||
| info = | | info = | ||
15 Activation Blindness | |||
* | * 0.5 Blindness Per Tick | ||
* Deletes other people's techniques within a 3x3 radius around the user | |||
* User is forced to walk | * User is forced to walk | ||
* Chakra | * Drains Stamina slowly | ||
| cooldown = | * Drains Chakra slowly | ||
* Deactivates after taking the equivalent of 10'000 damage | |||
* Deactivates after 3 minutes | |||
| cooldown = 120 | |||
| scaling | | scaling | ||
| damage = Vitality | | damage = | ||
100-125 Vitality (x1.5 for Madara MS) | |||
| damage_cap | | damage_cap | ||
}} | }} |
Latest revision as of 12:43, 1 October 2022
Susano'o | |
EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User forms a giant, humanoid armor that surrounds the player, damaging anyone that comes near and deleting all abilities fired at it at the cost of chakra. |
Additional Info |
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Cooldown | 120 Seconds
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Scaling | Static |
Damage |
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